FS98
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Quell your ego.
This is not a competition, and reporting inflated numbers won't make your card any faster,
really. You may feel a bit better about your card, but FS98 will run just the same.
Download the file,
FSB-FS98.zip and unzip the *.STN files into the PILOTS subdirectory of your flight
Simulator directory. You can get the file here.
Start Flight
Simulator.
If you have added
scenery around Chicago, disable it.
Set the following
under "Options/Preferences.../". Please run all Benchmarks using the same
options. You may need to restart FS98:
- "General":
uncheck "Weather Generaton"
- "Instrument":
check "nonrectangular panel" and "panel resize"
- "Sound":
check all
- "Flight
Options": check all
- "Display/Image
Quality": "high/slow"
- "Display/Display
Options/":
- "Aircraft":
Check all
- "Scenery":
check all. If you are testing 2D display hardware, uncheck the "Image Smoothing"
button, (which enables software image smoothing in 2D mode).
- "Hardware
Acceleration":
- "Fullscreen
Device Driver": If you are testing 3D video hardware, select the "Primary
Display Driver (Direct3D)" driver. If you are testing your 2D card performance,
select "Primary Display Driver". If oyu have a Voodoo card in your system, use
the Voodoo drivers.
- "Fullscreen
mode": Choose the resolution you want to run. We strongly suggest running at
1024x768x16 and 800x600x16 to make comparisons with other cards/systems in the Summary
easier. If you select a resolution larger than your 3D card can handle you will
automatically (and without warning) default back to 2D. 2D will usualy be 8 bit, and 3D
will always be 16 bit.
- Many cards coming
out are capable of running at higher than 800x600. If you have one of these cards, it is
very helpful to have the Benchmarks run at 1152x864 and higher if possible. Make sure that
you are still in 3D mode by looking at the scenery (see the Home
page).
- "Enable
Hardware": check this if you are testing 3D hardware.
- Check both the
"Filter texturemaps" and "MIP mapping" buttons, unless you have found
that a freature is not available on your 3D card, or if you have a more effective 'sim
experience' with the option unchecked.
- Do not check
"8-bit Textures" unless there is a performance problem that this option fixes.
Sometimes using 16-bit textures causes excessive 'texture paging' where the 3D card has to
get textures repeatedly from the system RAM. This problem is seen as many very short
pauses in the image.
- Load the first
Test by File/Select Flight... and chosing FSB-98-1. This will set time and
conditions.
- The situation will
begin paused. Do not unpause, just read the frame rate displayed. If the frame
rate is not displayed, press Shift-Z a couple times. For full screen results press
Alt-Enter to switch to full screen mode. Note the average frames per second displayed in
the upper left-hand corner of the screen. This is the number you will report for your
system.
- Now press 'P' to
unpause the flight, and note two things: Is the morse code ID a repeating, pure tone, or
does the ID sound "garbled" or "warbly"? Does the image on screen
'jump' or 'jitter' (both short-term effects) or does it 'pause' for more than a second at
a time?
- Now go back to step
7 and repeat for FSB-98-2. When you run FSB-98-3, don't bother with unpausing and
watching what will happen, unless you want to see a crash.
- With all these, the
frame rate will jump around as you play the videos. I think the most consistent method of
determining the average is to watch the FPS for 5 seconds, note the high and low, and
average them. If it's obvious that you got a strange reading (if your program took that
moment to access the hard drive, for example) rerun the video.
- Calculate the
average of the three benchmarks you have run. This value, called FSB, is the primary
result of the test. Report it, as well as the three individual benchmark results, in
the Report System.
If you have trouble
reading the FPS during these tests:
Download the Frame Rate Display utility here. Unzip the .DLL file into your Modules subdirectory.
Read the included Readme.txt if you want to know all the details. All you really
need is this:
Ctrl-Shift-1 Reset the
counter
Ctrl-Shift-2 Freeze the counter
Ctrl-Shift-3 Toggle the counter on/off
The counter displays low-FPS, average-FPS,
and Max-FPS, and instantaneous-FPS.
After you have run
all three Benchmarks, report how your system did. You should use the Report System.