This route is built on a single tile, keeping the MSTS file size down to
about 250 kB. (I started with 3x3=9 tiles, laying track on the center tile
only; I then deleted the unused tiles by looking at their modification dates).
The route is located in the Northern Mexican wilderness. The fictional
terrain was created while laying track: I shaped it crudely "by machete".
Most of the route uses Dynamic Tracks (which is why there are few tunnel
walls). A minimum radius of 50m was used, except in the Spiral and on the
Volcano. Almost no bumpers are included (they take precious space and are
weak anyway).
If you modify the route, avoid closing it into a big circuit.
Be careful if you add wyes and reversal loops (balloons): test each one
before doing something else.
My Activities will probably fail after you change the route.
Don't create Activities until the route is finished, except perhaps simple
ones for testing purposes: they have to be redone when the route changes.
Don't create Activities that use wyes or reversal loops: those often freeze
up MSTS.
Caution: adding roads before tracks is dangerous and caused me (and others)
much trouble, such as the dreaded "can't load track database" (remember to
save and back up frequently!). See the Forum mentioned above for an
effective way out of such a problem.
Distribution
This route may be freely distributed and modified, but no money may be made
with it. I do not plan to decorate it myself.
Screen shots
Route map: This is a point-to-point route with nearby start and end points
(Outland Station West and Outland Station East, at left; these are not
connected together since MSTS apparently will not accept a closed-circuit
route). Three reversal loops (balloons) and three wyes are available for
reversing direction. Several spurs and sidings are also included.