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vgbaron

Active Pause needs some work

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Was in stable flight at FL22 in the Citation and went into active pause to check something. Image froze as usual but as I was checking other things I noticed the airspeed just kept dropping. When I came out of active pause, I was in an immediate stall and dropping like a stone. Ultimately recovered but it also took a minute or two to get the AP functioning properly again. Every time I switched it back on the nose went straight up and I had no control authority. Ultimately got it squared away and rest of flight was uneventful.

Not a particularly good experience, IMHO.  Still like a lot about MSFS2020 but keep finding little loose ends here and there that need fixing. Will be interested to see what's in the first patch.

Vic

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Yeah I don't know what they intended with Active Pause but it definitely doesn't seem to perform the way it was described as.  I ended up binding two keys to the hard Pause and "unpause" commands (there's no toggle).  They show up separate from the one bound to Esc in the bindings and have no bindings by default.  They allow you to pause like Esc but stay in the "world view" like Active Pause.


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38 minutes ago, vgbaron said:

Was in stable flight at FL22 in the Citation and went into active pause to check something. Image froze as usual but as I was checking other things I noticed the airspeed just kept dropping. When I came out of active pause, I was in an immediate stall and dropping like a stone. Ultimately recovered but it also took a minute or two to get the AP functioning properly again. Every time I switched it back on the nose went straight up and I had no control authority. Ultimately got it squared away and rest of flight was uneventful.

Not a particularly good experience, IMHO.  Still like a lot about MSFS2020 but keep finding little loose ends here and there that need fixing. Will be interested to see what's in the first patch.

Vic

Same thing happened to me, but I think it might be because I had the autopilot on.  I use active pause a lot - whenever passing over something interesting to hop in the drone camera for a bit.  Most of my flying has been hand flown til this point, but started using the AP in the Cessna 172 lately.  When I hit active pause, the AP went nuts and kept trying to trim as if I was in a stall.  When I came back off of pause the plane started to plummet and for the rest of the flight the AP was useless.  Was getting ready to report a bug on zendesk.

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Guest SeanMo
5 minutes ago, andyjohnston.net said:

Active Pause needs work.  So does every other feature in this program.

Troll.

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1 hour ago, vgbaron said:

Was in stable flight at FL22 in the Citation and went into active pause to check something. Image froze as usual but as I was checking other things I noticed the airspeed just kept dropping. When I came out of active pause, I was in an immediate stall and dropping like a stone. Ultimately recovered but it also took a minute or two to get the AP functioning properly again. Every time I switched it back on the nose went straight up and I had no control authority. Ultimately got it squared away and rest of flight was uneventful.

Not a particularly good experience, IMHO.  Still like a lot about MSFS2020 but keep finding little loose ends here and there that need fixing. Will be interested to see what's in the first patch.

Vic

This has been known for a while, but I have never considered it a bug, just a way that this sim works and something to be mindful of when using that feature. 

In fact, when asked about it quite awhile ago, Asobo confirmed it to be working as expected, and advised not using the feature unless one was in level flight before doing so.

There was also a caution about using it with live weather active.

Edited by HiFlyer
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1 hour ago, vgbaron said:

Was in stable flight at FL22 in the Citation and went into active pause to check something. Image froze as usual but as I was checking other things I noticed the airspeed just kept dropping. When I came out of active pause, I was in an immediate stall and dropping like a stone. Ultimately recovered but it also took a minute or two to get the AP functioning properly again. Every time I switched it back on the nose went straight up and I had no control authority. Ultimately got it squared away and rest of flight was uneventful.

Not a particularly good experience, IMHO.  Still like a lot about MSFS2020 but keep finding little loose ends here and there that need fixing. Will be interested to see what's in the first patch.

Vic

Should post your concerns and observations on the MS Zendesk to get noticed. Based on things I see on there resolved issues list it’s pretty high level stuff and not much of what we are talking about on this forum.

Joe


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26 minutes ago, HiFlyer said:

This has been known for a while, but I have never considered it a bug, just a way that this sim works and something to be mindful of when using that feature. 

In fact, when asked about it quite awhile ago, Asobo confirmed it to be working as expected, and advised not using the feature unless one was in level flight before doing so.

There was also a caution about using it with live weather active.

Well, let's see - I was in level flight, I was using real weather and I did have the AP on. Two out of three to fail. I prefer the old "P" key.

I think there are a lot of undocumented  things to get used to in this sim. Trial and error takes a while.

Vic


 

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6 minutes ago, vgbaron said:

Well, let's see - I was in level flight, I was using real weather and I did have the AP on. Two out of three to fail. I prefer the old "P" key.

I think there are a lot of undocumented  things to get used to in this sim. Trial and error takes a while.

Vic

Someone also suggests you have to adjust your thrust and wait until the speed settles, before you deactivate active pause. The flight engine is still running during the pause, and when you un-pause, all those effects that were accumulating while you were "paused" can hit at once.......

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Reported as a bug one month ago. Status has changed to solved today, probably it's now on their internal bug/to-do list.

My understanding of an active pause is that all calculations/renderings like traffic, sound, environment and weather -except the own aircraft simulation- would continue in the background.


Regards, Sebastian

 

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2 minutes ago, fly_edds said:

Status has changed to solved today, probably it's now on their internal bug/to-do list.

There's also the possibility they've simply checked it off and disagree that it's a bug that needs to be worked on. I've seen that happen as well. I guess we'll find out.

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We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
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56 minutes ago, SeanMo said:

Troll.

The observation was correct. Just because you disagree is no need to label someone. MSFS has lots of potential, but needs plenty of work.


David Porrett

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1 hour ago, vgbaron said:

Was in stable flight at FL22 in the Citation and went into active pause to check something. Image froze as usual but as I was checking other things I noticed the airspeed just kept dropping. When I came out of active pause, I was in an immediate stall and dropping like a stone. Ultimately recovered but it also took a minute or two to get the AP functioning properly again. Every time I switched it back on the nose went straight up and I had no control authority. Ultimately got it squared away and rest of flight was uneventful.

Not a particularly good experience, IMHO.  Still like a lot about MSFS2020 but keep finding little loose ends here and there that need fixing. Will be interested to see what's in the first patch.

Vic

I can attest to this happening across the whole fleet. It's happened to me in the Bonanza loads; mostly when I'm trying to crawl my way to altitude and only just being able to keep a 300ft per minute climb! 😉


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Never used active pause, don't even know what key it is, if I have to pause I just hit ESC

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