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Microsoft Flight Simulator 2024 Development Update - Live

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Posted (edited)
4 minutes ago, 737_800 said:

One sale for one aircraft since release.

No, it was a sale for all their aircraft, except for the 737-600 for MSFS. Check the Reddit thread.

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

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Posted (edited)

From the interview I posted above, here's Jorg's take on 3rd parties vs in-sim stuff (I think this is a good philosophy and broadens the base and approachability of flight simming):

Jorg: I think Navigraph is great, but not many people want to spend $15 a month. We have lots of users who have no idea what Navigraph is or even what are charts. For us as a platform, I think it’s important to introduce people to these features for free. Navigraph will always go further than we are – they’re specialists. We had nothing that was appropriate, charts weren’t even in the sim, so let’s add that in so that people can actually get used to them.

Edited by Dermot McClusky
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6 hours ago, tronied said:

Hopefully this image works, but the short video showing the field with the crop duster where they showed it from a different angle looks amazing.

spacer.png

They mentioned about getting the AI to analyse fields so that they would have one or 20-30 different crops. It all sounds too good to be true 😍

Obviously there is some manual input into the above farm as it is for a mission, but looking in the distance you can imagine how the higher quality ground assets really pushes the visual fidelity to a new level.

The surface of the Earth indeed looks amazing. But have they, in the two trailers, shown anything from higher than 100 meters above ground?

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Posted (edited)
47 minutes ago, Scottoest said:

You're always walking a fine line when it comes to adding things to the sim that have traditionally been supported by third-parties that are now full-on companies unto themselves.  On the one hand it's great to offer more core functionality - after all, add-ons literally exist to fill needs that aren't there in the first place.  At the same time, you don't wanna come in like Walmart and put all of the local shops out of business, only for the flight plan feature to wither on the vine or Microsoft to exist the sim market completely in a few years with a bunch of these companies now gone because their business was decimated.

Of course, making your core product worse because you intentionally leave holes for third-parties to fill FOR A COST is inherently absurd

It's why I actually like how they've handled the sim in general - contracting those well-known external devs and individuals to work on aspects of the sim with them.  I think that's a great way to go about it, because you get the benefit of their work in the core product and they get to continue running their own shops.

Flight plans are actually one area I think it makes sense to just make their own solution, however.  You can't really "work with" Navigraph, unless Microsoft decided to just take on the expense of everyone's subscriptions lol.

Smart companies will find new niches to fill, or new ways to make what they're offering better than the native one.

I think adding passengers boarding via the jetway, and also the proper airport vehicles that come and fuel the airplane, and proper pushback, should be a part of the base flight simulator.  So pretty much, most of what GSX does, I think should be in MSFS anyways.  You can kind of see in MSFS 2020, they did a little work on the vehicles that can approach the aircraft, such as catering, fuel truck, etc, but it was just very basic stuff. 

Even a better ATC system, is something I expect in the base flight simulator. But in the meantime, I will use BeyondATC.

Things I expect to buy are probably aircraft add-ons. Ironically, I don't expect MSFS to have all the airliners, and at the fidelity that some of the airliners are at, as part of the base simulator. So having stuff like the iniBuilds A300, A320, Working Title 787 and 747, and the upcoming MSFS 737 Max, for me at least, all that is icing on the cake because I didn't expect to have airliners at that fidelity.  Having a basic airliner with basic fidelity, such as the A320, 747, and 787 when MSFS was released, was all that I expected.

Now having advanced default GA avionics is something that I expect and I am glad that Working Title was hired to do this. The reason is, it's counter productive to reproduce the same GA avionics, across various GA planes. So it's nice that all the GA planes, including 3rd party GA planes, can all use the Working Title G1000 NXi, etc.

I think something similar is Windows now providing anti-virus. Before, anti-virus was not provided in Windows and you had to download it from a 3rd party.  But the problem is, anti-virus and anti-malware is crucial for a computer and when you go to download an anti-virus program, your computer is susceptible until the 3rd party anti-virus program is installed. People argued that if Windows started shipping with anti-virus and anti-malware installed, it would cut out the other 3rd party companies that traditionally made anti-virus programs.  But for me at least, I prefer my Windows to come with anti-virus installed, and preferably from Microsoft with no advertisement. I think it's so much better that Windows come installed with anti-virus these days.

Edited by abrams_tank
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1 hour ago, Noel said:

 With my Marketplace purchases which have been modest I'm fine with not getting an update as quickly as when dealing thru a 3rd party vendor or the developer themselves it typically hardly will ever matter.  When it comes time to do a complete reinstall, or new install into a new PC build, you can't beat how easy it is with MSFS--it's just the other apps you have to reinstall every one of them individually.

agree.  Even easier than marketplace is creating a custom community folder.  For me an external drive.  I keep all my scenery there, and then with addon linker create a virtual link to the custom community.  If I ever need to reinstall MSFS, it's all there already untouched.  Now as I say that, I really hope all that stuff works in 2024!

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Posted (edited)

Posted to other thread

Edited by MarcG

HP Reverb G2 - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte 3070ti GPU, 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

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Posted (edited)
29 minutes ago, Mark1616 said:

. But have they, in the two trailers, shown anything from higher than 100 meters above ground?

The three red bull planes is definitely higher than 100 meters. The hot air balloon over Paris is another one. Rio is definitely higher than 100 meters.

Edited by Bdub22

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Posted (edited)

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

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15 minutes ago, MarcG said:

Again the weather response in that msfsaddons interview is a bit vague, no exact deals other than fixing a bug and one new type of cloud alongside the lighting changes.

The meat of a simulation experience when flying is (Live) Weather and it's clear they're struggling and have been for some time to get this area right, I'm hoping windy.coms recent acquisition of Meteoblue can in some way help push this forward post release as I'm not overly convinced Live Weather will be much of an improvement. Jorg seems to be forever "talking to Meteoblue" (paraphrasing) without actually getting anywhere.

Overall a nice interview.

I believe the Atmospheric redesign is also important for the weather. He also said they are in close talks with meteoblue to improve the depiction in-sim of the raw data (the data is there, the simulator's engine is capable of doing it, but still it's falling to work as intended). They fixed what was possible for now (with the clouds), the clouds resolution and the bug that was preventing the rendering of the cirrus clouds.

They are basically saying it's a work in progress. I don't think they can say more than that for now. Is it frustating? Maybe for some, but looking all the other improvements, I'm happy with the results (but also looking forward for the improvements on the clouds).

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Sounds all great, but what would even sound better is a clear statement that most if not all remaining bugs are ironed out in MSFS 2024. What I certainly dont want is a new sim with hundreds of new features but again half of it half-baked stuff that needs another four years to finally be fixed...

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Greetings, Chris

Intel i5-13600K, 2x16GB 3200MHz CL14 RAM, MSI RTX 4080 Gaming X, Windows 11 Home, MSFS

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34 minutes ago, micstatic said:

agree.  Even easier than marketplace is creating a custom community folder.  For me an external drive.  I keep all my scenery there, and then with addon linker create a virtual link to the custom community.  If I ever need to reinstall MSFS, it's all there already untouched.  Now as I say that, I really hope all that stuff works in 2024!

is this reliable?

I've avoided doing this out of concern that some addons may put stuff elsewhere on the computer - but do all addons come back functional in your experience?

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11 minutes ago, EGLD said:

is this reliable?

I've avoided doing this out of concern that some addons may put stuff elsewhere on the computer - but do all addons come back functional in your experience?

This is more of a p3d problem.  I've never had stuff get installed elsewhere.  In fact you could argue you are MORE in control using the method I outlined.  You are simply creating a virtual link from your community folder to a folder of your choice.  This allows you to control where and what is in your sim.  

  • Upvote 1

5800X3D, Gigabyte X570S MB, 4090FE, 32GB DDR4 3600 CL14, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors,  Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Saitek Radio Panel/Switch Panel, Spad.Next

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1 hour ago, Dermot McClusky said:

From the interview I posted above, here's Jorg's take on 3rd parties vs in-sim stuff (I think this is a good philosophy and broadens the base and approachability of flight simming):

Jorg: I think Navigraph is great, but not many people want to spend $15 a month. We have lots of users who have no idea what Navigraph is or even what are charts. For us as a platform, I think it’s important to introduce people to these features for free. Navigraph will always go further than we are – they’re specialists. We had nothing that was appropriate, charts weren’t even in the sim, so let’s add that in so that people can actually get used to them.

and confirms that charts and that are free with the sim.

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Anyone know what they will be using for a weather source in Flightsim 2024?

 

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