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kiek

PSXT_P3D (unlicensed!) as static aircraft generator

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Hi guys,

PSXT_P3D, a real time live traffic generator for P3D, can now be used  without a RealTraffic license subscription (thus completely free!), to populate the airports that you visit with static parked aircraft.

The aircraft will be set at gates based on historic data from week 1, 2024, courtesy RealTraffic.

PSXT_P3D parks static aircraft of the right airline, model and livery at the right gate at the right hour and day of the week, no empty airports!

If you fill in your destination airport, the parking starts when the airport is in sight (otherwise after you have landed).
You can also enter the gate number where you want to park, to prevent it is occupied when you arrive.

For more information visit https://www.lekseecon.nl

For support go to my AVSIM Forum.

Nico

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Thanks for the heads-up, Kiek! Actually, I'm more interested in the P3D version than the MSFS one. I'll give it a try tonight.

As in previous versions, will PSXT just pick the AI from the models you have already installed, right?


Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 5 5600X with PBO enabled (but default settings, CO -15 mV, and SMT ON) Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX3060 Ti 8GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120 Hz, Windows 10 Pro. Runing FSX-SE, MSFS and P3D v5.4 (with v4.5 default airports).

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there... sometimes on just battery! FSX-SE also installed, just in case. 

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/travel.

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22 hours ago, Luis Hernandez said:

Thanks for the heads-up, Kiek! Actually, I'm more interested in the P3D version than the MSFS one. I'll give it a try tonight.

As in previous versions, will PSXT just pick the AI from the models you have already installed, right?

Right.

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Perfect, thank you very much. I installed PSXTraffic_P3D and gave it a try. However, I can't see any parked aircraft. These are the settings I have:

53824295801_bf7fba283b_c.jpg

This is the result I get:

53824535268_ecf69eb72b_c.jpg

Not a single plane in sight. I'm sure I'm doing something wrong, but I can't find what. My idea is to use it simply as a static aircraft generator.

Edited by Luis Hernandez

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 5 5600X with PBO enabled (but default settings, CO -15 mV, and SMT ON) Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX3060 Ti 8GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120 Hz, Windows 10 Pro. Runing FSX-SE, MSFS and P3D v5.4 (with v4.5 default airports).

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there... sometimes on just battery! FSX-SE also installed, just in case. 

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/travel.

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