Thanks, I used some tweak tools so I haven't done the wrong bufferpools by my self. I will use usepools=0 because of the fps improvement.
I also have highmemfix and I downloaded the tweaking guide already a few hours ago.
So:
[bufferPools] UsePools=0
And water setting 2x high should fix it. I will test it.
Edit : It worked, but water 2x high eats a lot of fps compared to none what I had before. There is no other way around to fix the artifact?
Hi,
Does anyone know how to fix this kind of artifact? It is only one millisecond so it looks a flash. It seems the problem occurs only when moving my view btw.
Thanks.